Everyone, greetings once again. After some time of productive silence, I feel that I can finally communicate what’s been going on in the past few months, and how after all this persistent fighting things ended up turning drastically in our favor.
Hey everyone. The last several months have been very slow, full of confusion, stress, miscomunication and lots of exhaustion. The whole design and programming side will have to be redone from scratch, this time in a much cleaner and efficient … Continue reading
Hello everyone. It’s refreshing to take some time from work to finally write down another blog post. Things have been going very well lately, the developing speed has been progressively increasing, and the details of the new animations, physics engine, … Continue reading
Having researched multiple riots in the world and having studied the phenomenon, we often stumble upon personalities which are hard to ignore; most of the times, those somehow special characters, lay in the rioters’ side of the battle and you … Continue reading
Hey everyone. Development is going great lately, we managed to put together a lot of material for a test build to show at GDC, and even if the build is very rough, the results have been quite positive so far. … Continue reading
This morning I woke up, and the first mail I saw was this: “Do you ever do updates of development status? Or add new screenshots? Or, open a forum for people talk about your game? OR DO YOU JUST LEAVE … Continue reading